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Mir2 Online News & Events
Mir2 Online Gold>>News2009 >> Mir2 Interview: Answers from the Developers at Gamepot
Mir2 Interview: Answers from the Developers at Gamepot

The following is a special interview answered by the Mir2 staff at Gamepot. It contains some pretty neat information about the game, and of course... its developers! Check this out for a few hinted sneak-peaks and information on some high levelled content! The Mir2 staff left us with a quick comment that may nibble at your curiosity: "I think Mir2 is one of the few games that patches at least once a month. We are continually working on new content as well as new items that should be coming in the very near future." Read on for more!


Onrpg: How has Gamepot's commitment to quality as Japan's most successful game publisher benefited Mir2? What steps have you gone through to make this game a great one?
As you mentioned, our commitment to high-quality is well-known in Japan, and thus far, that's translated to Mir2 Online Gold in terms of events, items, constant content updates, and consistent community interaction. Our players have responded quite well to this, and we only plan on improving.


Onrpg: What kind of partnerships have you made overseas, and how have they furthered your production of the game?
Gamepot usually has a range of partners that enable us to stay on the cutting edge of both game publishing, new platforms and development. We've spent time lining up our suite of quality, innovative partners, and we should be ready to make some announcements soon.


Onrpg: Why have you decided to keep the traditional isometric view for Mir2? What compels players to play this game style?
We felt it would be awkward to suddenly change it, especially when that is what many long-time fans expected. We believe that the classic top-down style works best for nostalgic gameplay.


Onrpg: Could you give us a little rundown on the unique combination of PvE and PvP combat Mir2 Online Gold offers?
Sure. In addition to the 400+ monsters hell-bent on destroying the players, they can also attack other players in certain zones; however, if they do this, they'll incur the wrath of the town's guards. They can and will attack you on sight if you're causing too much havoc. Think of it as a simplified version of the "Wanted Stars System" in GTA.


Onrpg: What makes Mir2 such a social MMORPG?

[Source:Original] [Author:Admin] [Date:09-08-14] [Hot:]